Jordan Weisman is an American game designer, author, and serial entrepreneur who has founded four major game design companies, each in a different game genre and segment of the industry.
Contents |
Weisman graduated from Francis W. Parker High School, in Chicago, Illinois. He went to the Merchant Marine Academy and briefly attended University of Illinois at Chicago, before leaving school to pursue his business interests.
In 1980 Weisman founded role playing game publisher FASA Corporation (short for the Freedonia Aeronautics & Space Administration, named after the fictional country in the Marx Brothers film Duck Soup) with partner L. Ross Babcock. After starting out producing supplements for the pen and paper role-playing game Traveller. FASA later produced the successful BattleTech and Shadowrun franchises.
With funding from FASA and from a Japanese investor, Jordan founded Environmental Simulations Project — later re-named Virtual Worlds Entertainment — in 1990, the company that produced the BattleTech Centers. Working with Incredible Technologies, VWE created the world's first immersive networked location-based virtual reality gaming centers. VWE was a critical, though not a commercial success.
In 1995, Weisman founded FASA Interactive to personally take over the development and production of the hit MechWarrior PC games. The franchise is one of the top-selling PC games of all time, with sales of over 9 million units worldwide. In 1999, Microsoft acquired FASA Interactive and moved the 40-person development team to Redmond, Washington. As part of the deal Weisman became Creative Director for Microsoft's entertainment division.
In 2000, he founded WizKids, which produced the games Mage Knight, Heroclix, and Pirates of the Spanish Main. WizKids grew rapidly and went from start-up to over $30M in annual sales in just two years. The company focused on miniature figure games that use a combat dial (also invented by Weisman) and are easy to learn for younger players. WizKids was sold to Topps in 2004.
Whilst working at Microsoft, Weisman developed the alternative reality game, "The Beast", to promote the Steven Spielberg film A.I.[1]
In 2003 he founded 42 Entertainment, a design company in the new field of the alternate reality game or ARG's. 42 has created multiple ARG's, including, "I Love Bees" to promote the Xbox game Halo 2, and "Year Zero" to promote the Nine Inch Nails album of the same name.
In 2006 his Cathy's Book, a novel with interactive elements co-written by Sean Stewart and illustrated by Cathy Brigg appeared from Running Press.
In 2007 Weisman founded Smith & Tinker[2] (named after the characters in The Wizard of Oz). Smith & Tinker has licensed the electronic entertainment rights to Crimson Skies, Shadowrun, MechWarrior and other FASA properties that had belonged to Microsoft.[3]
The same year Weisman co-founded the start-up Fyreball with Pete Parsons (formally of Bungie Studios and currently serves on the Board of Advisors along with Ed Fries).[4] The company is now operating under the name Meteor Solutions[5]
On May 27, 2009 Weisman's Smith & Tinker announced their first game had been released to public beta.[6] Nanovor is an online battle game targeted to 7 - 12 year olds. In support of the game, Smith & Tinker is releasing episodic cartoons,[7] graphic novels, comic books, figurines and more.
On June 9, 2009 Weisman and J.C. Hutchins released Personal Effects: Dark Art (Griffin). On the same day Weisman along with Russ Bullock announced that the MechWarrior franchise would be seeing a relaunch.[8]
On September 11th, 2011 Weisman partnered with Piranha Games to create the MechWarrior Reboot.[9]
Jordan is currently an Adjunct Professor in the Interactive Media Division at the USC School of Cinema-Television.
Weisman's design credits in paper RPG game design include:
He also served as production manager and/or graphic designer on a long series of titles, and is co-author with Sean Stewart of Cathy's Book, a young-adult novel with ARG components.